Macromedia Flash MX 2004 ActionScript Bible - download pdf or read online

By Robert Reinhardt, Joey Lott

ISBN-10: 0764543547

ISBN-13: 9780764543548

* offers in-depth details to the a couple of million Flash builders who are looking to take their animations to the following point utilizing subtle interplay and data-driven content material* Flash ActionScript is an object-oriented scripting language used with Flash that permits the dressmaker to manage a film in non-linear style, create refined interactivity, regulate components at the level, acquire and tune enter from the motion picture viewer, and alternate and control facts from exterior resources* the main entire Flash ActionScript advisor to be had, cowritten by way of Robert Reinhardt, coauthor of Flash "X" Bible (0-7645-4303-2)* released to coincide with the discharge of Flash "X," the most recent model of this well-known net improvement software"

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* presents in-depth info to the multiple million Flash builders who are looking to take their animations to the subsequent point utilizing refined interplay and data-driven content material* Flash ActionScript is an object-oriented scripting language used with Flash that permits the dressmaker to manage a film in non-linear model, create refined interactivity, regulate components at the degree, acquire and song enter from the motion picture viewer, and alternate and manage facts from exterior resources* the main finished Flash ActionScript advisor to be had, cowritten by way of Robert Reinhardt, coauthor of Flash "X" Bible (0-7645-4303-2)* released to coincide with the discharge of Flash "X," the most recent model of this usual net improvement device"

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What do you want to accomplish with your project? How much time do you need to complete it? How will you keep track of your Flash files and other assets, such as images, sounds, and text? This chapter discusses four key areas of Flash pro­ ject management: ✦ Designing the Flash experience ✦ Architecting the Flash movies ✦ Structuring the data used by the Flash movies ✦ Organizing assets for production Although this chapter was written in a logical progression, feel free to quickly skim over the section headings to get a sense of what this chapter presents.

Developers can import digital video files directly into their FLA files, and Flash movies that use the new named anchor feature can be bookmarked by many Web browsers. Even after the remarkable improvements in the release of Flash 5, ActionScript continued to develop into an even more robust “real” programming language, for the benefit of programmers and developers alike. Perhaps more importantly, Flash MX sparked a new wave of client- and server-side integration. 5), Macromedia introduced a whole new paradigm to create the most efficient and feature-rich Flash applications.

By “customized,” we mean browser windows that don’t have any scroll bars, button bars, or menu items across the top of the browser window. ✦ JavaScript can dynamically write Flash movie properties, such as width and height, when the Flash movie loads into the browser. Using JavaScript, you can detect the size of a user’s monitor, and open a new window based on that size. ✦ Perhaps most importantly, JavaScript allows you to write (or use) detection mecha­ nisms for the Flash Player. On most browsers, you can use JavaScript to detect the presence (or absence) of the Flash Player plug-in.

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Macromedia Flash MX 2004 ActionScript Bible by Robert Reinhardt, Joey Lott


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